MidPoint: Difference between revisions
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en>Crimsonum Created page with "{{Flag |files={{ini|art}} |values={{Values|unsigned integers}} |default=0 (auto-detect) |types={{Categ|Animations}} |ts=yes |fs=yes |hp=yes |ra2=yes |yr=yes |ares=yes }} Spec..." |
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Latest revision as of 21:57, 31 March 2025
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| Flag: | MidPoint |
| File(s): | art(md).ini |
| Values: | Unsigned integers: All non-negative whole numbers from 0 to either 32767, 2147483647 or 4294967295. |
| Default: | 0 (auto-detect) |
| Applicable to: | Animations |
Specifies the frame in this animation where certain logics are executed. For example, craters, scorch marks, and fires are spawned at this point.
By default, the game auto-detects the midpoint based on the largest frame in the shape file.





