MetallicDebris: Difference between revisions
Appearance
en>Crimsonum Note about debris types |
m 6 revisions imported |
(No difference)
| |
Latest revision as of 21:57, 31 March 2025
|
|
|
|
|
|
| Flag: | MetallicDebris |
| File(s): | Rules(md).ini |
| Values: | Comma-separated list of Strings (names of Animations) |
| Default: | null |
| Applicable to: | General |
Specifies a list of animations that are used as possible debris when an object is destroyed which specifies a number of debris, but doesn't define the precise debris to use. Also used (in Yuri's Revenge only) when a warhead specifies a number of debris to spawn with each impact, since warhead-level debris control is not implemented.
At least in Tiberian Sun, if the object has DebrisTypes defined, the game will only select debris types from that list and ignore MetallicDebris.





