MaxUnitCount: Difference between revisions
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{{ | {{Flag | ||
Maximum number of units with which each player can start the game. I have not established if there are minimum or maximum thresholds for this value, although I would imagine that setting this less than MinUnitCount | |name={{PAGENAME}} | ||
|files={{Categ|Rules(md).ini}} | |||
|values={{Values|integer}} | |||
|default=20 | |||
|types={{categ|MultiplayerDialogSettings}} | |||
|ra2=yes | |||
|yr=yes | |||
}} | |||
Maximum number of units with which each player can start the game. I have not established if there are minimum or maximum thresholds for this value, although I would imagine that setting this less than {{f|MinUnitCount||link}} would cause problems. The units chosen are any ground-based units '''(vehicles and infantry)''' which do not have {{f|AllowedToStartInMultiplayer|no|link}} set. The default unit count is determined by the {{f|UnitCount||link}} statement in the RA2.INI file. | |||
Revision as of 02:35, 10 January 2025
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| Flag: | MaxUnitCount |
| File(s): | Rules(md).ini |
| Values: | Signed integers: All whole numbers from -2147483648 to 2147483647; in rare cases, only from -32768 to 32767. |
| Default: | 20 |
| Applicable to: | MultiplayerDialogSettings |
Maximum number of units with which each player can start the game. I have not established if there are minimum or maximum thresholds for this value, although I would imagine that setting this less than MinUnitCount= would cause problems. The units chosen are any ground-based units (vehicles and infantry) which do not have AllowedToStartInMultiplayer=no set. The default unit count is determined by the UnitCount= statement in the RA2.INI file.





