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LineMultiplier: Difference between revisions

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{{DeeZireInclusion}}<br />
{{Flag
This value is used to determine the density between the lines when circles are being drawn around the cursor if a Range= is set. Higher numbers mean more densely packed lines in targeting mode. The default is zero which means just one line.<br />
|name={{PAGENAME}}
(Yuri's Revenge Only)
|files={{Categ|Rules(md).ini}}
|values={{Values|unsigned integers}}
|default=0
|types={{Categ|SuperWeaponTypes}}
|yr=yes
|rp=yes
}}
 
By default, the game renders an elliptical outline (the size of which is based on the value of [[Range]]=) to indicate the intended area of effect for the [[SuperWeaponType]]. Values for {{PAGENAME}}= above 0 render additional concentric ellipses, with increasing density for higher numbers. Warning: large values may yield undesirable results and/or slow down visual rendering.

Revision as of 04:17, 9 April 2008

Tiberian Dawn Red Alert Tiberian Sun Firestorm Red Alert 2 Yuri's Revenge
Flag: LineMultiplier
File(s): Rules(md).ini
Values: Unsigned integers: All non-negative whole numbers from 0 to either 32767, 2147483647 or 4294967295.
Default: 0
Applicable to: SuperWeaponTypes


By default, the game renders an elliptical outline (the size of which is based on the value of Range=) to indicate the intended area of effect for the SuperWeaponType. Values for LineMultiplier= above 0 render additional concentric ellipses, with increasing density for higher numbers. Warning: large values may yield undesirable results and/or slow down visual rendering.