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InfantryNuked: Difference between revisions

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{{DeeZireInclusion}}<br />
{{Flag
This defines the animation sequence to display when an infantry unit is destroyed as a result of being hit by a warhead with InfDeath=7 set. The animation must be from the [Animations] list and be defined in ART.INI.
|name=InfantryNuked
|files={{Categ|Rules(md).ini}}
|values=strings (Names of Animations)
|special=None
|default=null
|types={{Categ|General}}
|games=[[RA2]], [[YR]]
}}
 
Specifies the animation that is played when a warhead with <tt>[[InfDeath]]=7</tt> kills an [[InfantryTypes|InfantryType]] without <tt>[[NotHuman]]=yes</tt>.

Revision as of 07:53, 8 May 2006

Tiberian Dawn Red Alert Tiberian Sun Firestorm Red Alert 2 Yuri's Revenge
Flag: InfantryNuked
File(s): Rules(md).ini
Values: strings (Names of Animations)
Special Values: None
Default: null
Applicable to: General


Specifies the animation that is played when a warhead with InfDeath=7 kills an InfantryType without NotHuman=yes.