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InfantryMutate: Difference between revisions

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specifies the animation that is played when a warhead with <tt>[[InfDeath]]=9</tt> kills an [[InfantryTypes|InfantryType]] without <tt>[[NotHuman]]=yes</tt>.
Specifies the animation that is played when a warhead with <tt>[[InfDeath]]=9</tt> kills an [[InfantryTypes|InfantryType]] without <tt>[[NotHuman]]=yes</tt>.

Revision as of 07:52, 8 May 2006

Tiberian Dawn Red Alert Tiberian Sun Firestorm Red Alert 2 Yuri's Revenge
Flag: InfantryMutate
File(s): Rules(md).ini
Values: strings (Names of Animations)
Special Values: None
Default: null
Applicable to: General


Specifies the animation that is played when a warhead with InfDeath=9 kills an InfantryType without NotHuman=yes.