IsLimpetMine: Difference between revisions
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en>AlexB Created page with "{{Flag |values={{Values|bool}} |default=no |types={{Categ|BuildingTypes}} |fs=yes }} Can be set to {{f|yes}} or {{f|no}} and determines whether this building can be driven up..." |
en>Testid123 mNo edit summary |
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|default=no | |default=no | ||
|types={{Categ|BuildingTypes}} | |types={{Categ|BuildingTypes}} | ||
|ts=yes | |||
|fs=yes | |fs=yes | ||
|hp=yes | |||
}} | }} | ||
Can be set to {{f|yes}} or {{f|no}} and determines whether this building can be driven upon.<br> | |||
Can be set to {{f|yes}} or {{f|no}} and determines whether this building can be driven upon. | |||
Buildings with {{f|IsLimpetMine|yes}} will be destroyed if an EMP weapon hits them. | Buildings with {{f|IsLimpetMine|yes}} will be destroyed if an EMP weapon hits them. | ||
Revision as of 08:22, 5 February 2025
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| Flag: | IsLimpetMine |
| File(s): | rules(md).ini |
| Values: | Boolean values: yes or no, true or false, 1 or 0 |
| Default: | no |
| Applicable to: | BuildingTypes |
Can be set to yes or no and determines whether this building can be driven upon.
Buildings with IsLimpetMine=yes will be destroyed if an EMP weapon hits them.





