IsLaser: Difference between revisions
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{{ | {{Flag | ||
|name=IsLaser | |||
|files={{Categ|Rules(md).ini}} | |||
|values=boolean | |||
|special=None | |||
|default=no | |||
|types={{Categ|Weapon|Weapons}} | |||
|games=[[TS]], [[RA2]], [[YR]] | |||
}} | |||
If set, the game will draw a laser along the projectile path. The laser's lifetime is defined by <tt>[[LaserDuration]]</tt>, and its colors are defined by <tt>[[LaserInnerColor]]</tt>, <tt>[[LaserOuterColor]]</tt>, <tt>[[LaserOuterSpread]]</tt> and <tt>[[IsHouseColor]]</tt>. | |||
Revision as of 09:47, 7 May 2006
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| Flag: | IsLaser |
| File(s): | Rules(md).ini |
| Values: | boolean |
| Special Values: | None |
| Default: | no |
| Applicable to: | Weapons |
If set, the game will draw a laser along the projectile path. The laser's lifetime is defined by LaserDuration, and its colors are defined by LaserInnerColor, LaserOuterColor, LaserOuterSpread and IsHouseColor.





