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IsAnimated: Difference between revisions

From ModEnc²
en>Crimsonum
Un-Deezire'd
en>Crimsonum
Just tested this, it's not this flag that makes the Tib trees or ore drills use unitsno.pal.
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Can be set to 'yes' or 'no' and specifies whether or not this [[TerrainTypes|terrain object]] comprises of several [[SHP|frames]] which are used to animate the object. This is used to animate Tiberium/Ore Trees. This also forces the object to use UNISNO.PAL [[palette]].
Specifies whether or not this [[TerrainTypes|terrain object]] comprises of several [[SHP|frames]] which are used to animate the object. This is used to animate Tiberium Trees and Ore Drills.

Revision as of 14:33, 11 January 2024

Tiberian Dawn Red Alert Tiberian Sun Firestorm Red Alert 2 Yuri's Revenge
Flag: IsAnimated
File(s): rules(md).ini
Values: Boolean values: yes or no, true or false, 1 or 0
Default: no
Applicable to: TerrainTypes


Specifies whether or not this terrain object comprises of several frames which are used to animate the object. This is used to animate Tiberium Trees and Ore Drills.