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{{ | {{Flag | ||
|name=Arcing | |||
|files={{Categ|Rules(md).ini}} | |||
|values=boolean | |||
|default=no | |||
|types={{Categ|Projectile|Projectiles}} | |||
|ra=yes | |||
|cs=yes | |||
|am=yes | |||
|ts=yes | |||
|fs=yes | |||
|hp=yes | |||
|ra2=yes | |||
|yr=yes | |||
|ares=yes | |||
}} | |||
Can be set to 'yes' or 'no' and determines that this projectile has no image and casts no shadow. | Can be set to 'yes' or 'no' and determines that this projectile has no image and casts no shadow. | ||
*Please note that! In fact, there is a slight deviation in the drawing position of the explosion animation of such weapons every time. | |||
Revision as of 14:42, 2 May 2021
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| Flag: | Arcing |
| File(s): | Rules(md).ini |
| Values: | boolean |
| Default: | no |
| Applicable to: | Projectiles |
Can be set to 'yes' or 'no' and determines that this projectile has no image and casts no shadow.
- Please note that! In fact, there is a slight deviation in the drawing position of the explosion animation of such weapons every time.





