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KeepAlive: Difference between revisions

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Created page with "{{Flag |name={{PAGENAME}} |files={{Categ|Rules(md).ini}} |values={{Values|bool}} |default=? |types={{categ|TechnoTypes}} |ares=yes |aresflag=yes }} Whether an object of this t..."
 
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Revision as of 21:51, 31 March 2025

Tiberian Dawn Red Alert Tiberian Sun Firestorm Red Alert 2 Yuri's Revenge
Flag: KeepAlive
File(s): Rules(md).ini
Values: Boolean values: yes or no, true or false, 1 or 0
Default: ?
Applicable to: TechnoTypes

This flag is part of Ares. Do not use it without Ares installed.



Whether an object of this type will keep the owning player alive, independent of DontScore= and Insignificant=.
Defaults to yes for Insignificant=no and DontScore=no buildings, to no otherwise (including all units, infantry and aircraft).

Note

No matter this setting, VehicleTypes contained in the BaseUnit= list will always keep the player alive during Short Games. This might change in the future.