Jump to content

ImpactLandSound: Difference between revisions

From ModEnc²
en>DCoder
No edit summary
 
m 2 revisions imported
 
(One intermediate revision by one other user not shown)
Line 1: Line 1:
{{DeeZireInclusion}}<br />
{{Flag
|name={{PAGENAME}}
|files={{Categ|Rules(md).ini}}
|values={{Values|strings|[[sounds]]}}
|types={{Categ|AudioVisual}} or {{Categ|TechnoTypes}}
|ts=yes
|fs=yes
|hp=yes
|ra2=yes
|yr=yes
|ares=yes
}}
 
This specifies the sound to make when an object impacts on the ground (e.g. crashing aircraft) and can be any sound as defined in the SOUND.INI file.
This specifies the sound to make when an object impacts on the ground (e.g. crashing aircraft) and can be any sound as defined in the SOUND.INI file.

Latest revision as of 21:45, 31 March 2025

Tiberian Dawn Red Alert Tiberian Sun Firestorm Red Alert 2 Yuri's Revenge
Flag: ImpactLandSound
File(s): Rules(md).ini
Values: Strings: Normal text. (Limited to: sounds)
Applicable to: AudioVisual or TechnoTypes


This specifies the sound to make when an object impacts on the ground (e.g. crashing aircraft) and can be any sound as defined in the SOUND.INI file.