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{{DeeZireInclusion}}<br />
{{Flag
Determines the percentage of the units [[Speed]]= that it will move at when moving over this land type if the unit has [[SpeedType]]=Hover. Should apply only to hover units whose [[Locomotor]]= CLSID defaults to this anyway.
|files={{Categ|ini=rules}}
|values={{Values|percent}}
|default=0%
|types=Terrain Types
|yr=yes
|ra2=yes
|ts=yes
}}
 
Determines a multiplier to movement speed of a unit with [[SpeedType]]=Hover when traversing tiles using this terrain type. It's also the default SpeedType of units with hover [[Locomotor]].

Latest revision as of 21:45, 31 March 2025

Tiberian Dawn Red Alert Tiberian Sun Firestorm Red Alert 2 Yuri's Revenge
Flag: Hover
File(s): rules(md).ini
Values: Percentages: Either a direct percentage (e.g. "50%"), or a floating point value (e.g. "0.5").
Default: 0%
Applicable to: Terrain Types


Determines a multiplier to movement speed of a unit with SpeedType=Hover when traversing tiles using this terrain type. It's also the default SpeedType of units with hover Locomotor.