HalfDamageSmokeLocation2: Difference between revisions
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The offset, in pixels, that a second smoke type particle system is displayed on this [[BuildingTypes]] when it is damaged to the extent that its health bar is yellow. Expressed in X,Y,Z format with 0,0,0 representing the exact center of the unit. | The offset, in pixels, that a second smoke type particle system is displayed on this [[BuildingTypes]] when it is damaged to the extent that its health bar is yellow. Expressed in X,Y,Z format with 0,0,0 representing the exact center of the unit. | ||
==See Also== | |||
[[HalfDamageSmokeLocation1]] | |||
Latest revision as of 21:45, 31 March 2025
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| Flag: | HalfDamageSmokeLocation2 |
| File(s): | Rules(md).ini |
| Values: | Comma-separated list of integers. (Limited to: X,Y,Z) |
| Default: | 0,0,0 |
| Applicable to: | BuildingTypes |
The offset, in pixels, that a second smoke type particle system is displayed on this BuildingTypes when it is damaged to the extent that its health bar is yellow. Expressed in X,Y,Z format with 0,0,0 representing the exact center of the unit.





