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GrowthRate: Difference between revisions

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{{DeeZireInclusion}}<br />
{{Flag
Number of minutes to elapse between Ore growth if TiberiumGrows= is set to 'yes' in the [MultiplayerDialogSettings] section.
|name={{PAGENAME}}
|files={{Categ|ini=rules}}
|values={{Values|float}}
|types={{Categ|General}}
|ra=yes
|cs=yes
|am=yes
|ts=yes
|fs=yes
|ra2=yes
|yr=yes
|tsobsolete=yes
}}
 
==In {{ra}}, {{cs}} and {{am}}==
 
Number of minutes to elapse between Ore growth if {{f|OreGrows|link}} is enabled.
 
==In {{ts}}, {{ra2}} and {{yr}}==
 
This flag is still read by the engine but has no code tied to it. Tiberium/ore growth is now controlled by the {{f|Growth|link}} flag of each [[Tiberiums|Tiberium/ore type]].

Latest revision as of 21:45, 31 March 2025

Tiberian Dawn Red Alert Tiberian Sun Firestorm Red Alert 2 Yuri's Revenge
Flag: GrowthRate
File(s): rules(md).ini
Values: Floating point values: Any decimal number (clearer range should be added in Template:Values).
Applicable to: General

Logic related to GrowthRate, as a whole or in part, is obsolete in Tiberian Sun, Red Alert 2 and/or Yuri's Revenge.



In Red Alert, Counterstrike and Aftermath

Number of minutes to elapse between Ore growth if OreGrows is enabled.

In Tiberian Sun, Red Alert 2 and Yuri's Revenge

This flag is still read by the engine but has no code tied to it. Tiberium/ore growth is now controlled by the Growth flag of each Tiberium/ore type.