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This flag specifies the weapon which replaces the object's <tt>[[Primary]]=</tt> weapon when the object reaches "Elite" state.
This flag specifies the weapon which replaces the object's <tt>[[Primary]]=</tt> weapon when the object reaches "Elite" state.


{{Bugs}}
==See Also==
{{w}} Only if the [[Primary]] has {{f|Parasite|yes|link}} on the warhead.
[[Veterancy]]
*When a Parasite unit receives '''ElitePrimary''', the game ignores [[EliteSecondary]], [[EliteWeaponX]] so the Parasite unit can only use one weapon When leveling up.

Latest revision as of 15:53, 13 April 2025

Tiberian Dawn Red Alert Tiberian Sun Firestorm Red Alert 2 Yuri's Revenge
Flag: ElitePrimary
File(s): Rules(md).ini
Values: Strings (Names of Weapons)
Default: none
Applicable to: InfantryTypes, VehicleTypes, AircraftTypes, BuildingTypes


This flag specifies the weapon which replaces the object's Primary= weapon when the object reaches "Elite" state.

See Also

Veterancy