Jump to content

ElevationIncrement: Difference between revisions

From ModEnc²
en>DCoder
Rewrite
m 4 revisions imported
 
(2 intermediate revisions by 2 users not shown)
Line 3: Line 3:
|files={{Categ|Rules(md).ini}}
|files={{Categ|Rules(md).ini}}
|values=Unsigned integers
|values=Unsigned integers
|special=None
|default=1?
|default=1?
|types={{Categ|ElevationModel}}
|types={{Categ|ElevationModel}}
|games=[[RA2]], [[YR]]
|ra2=yes
|yr=yes
|rp=yes
}}
}}


For every this many cells of map height difference, the weapon using a <tt>[[SubjectToElevation]]=yes</tt> projectile gains a certain range bonus. For more information, see [<tt>[[ElevationModel]]</tt>].
For every this many cells of map height difference, the weapon using a <tt>[[SubjectToElevation]]=yes</tt> projectile gains a certain range bonus. For more information, see <tt>[[ElevationModel|[ElevationModel]]]</tt>.

Latest revision as of 21:41, 31 March 2025

Tiberian Dawn Red Alert Tiberian Sun Firestorm Red Alert 2 Yuri's Revenge
Flag: ElevationIncrement
File(s): Rules(md).ini
Values: Unsigned integers
Default: 1?
Applicable to: ElevationModel


For every this many cells of map height difference, the weapon using a SubjectToElevation=yes projectile gains a certain range bonus. For more information, see [ElevationModel].