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m [bot] Batch update {{Bugs}} templates.
 
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{{DeeZireInclusion}}<br />
{{Flag
Can be set to 'yes' or 'no' and determines that this warhead can only affect objects owned by the same player which have Overpowerable=yes set. This is only used for the Tesla Troopers' Secondary= weapon and is used for the effect where he can 'charge up' the Tesla Coils. The warhead attributes no damage - see the Overpowerable= entry for more details.
|name={{PAGENAME}}
|files={{Categ|Rules(md).ini}}
|values={{Values|bool|}}
|types={{Categ|Warheads}}
|ra2=yes
|yr=yes
}}
Can be set to 'yes' or 'no' and determines that this warhead can only affect objects owned by the same player which have Overpowerable=yes set.  
 
This is only used for the Tesla Troopers' Secondary= weapon and is used for the effect where he can 'charge up' the Tesla Coils.  
 
The warhead attributes no damage - see the [[Overpowerable|Overpowerable]] for more details.
 
Hardcoded:Only works for infantry.
 
=={{Bugs}}==
 
*'''AssaultBolt''' warhead There are abnormalities as follows.
 
'''[ElectricAssault]'''
 
'''ElectricAssault=yes'''
 
'''Verses=0%,0,0%,0%,0%,0%,100%,100%,100%,50%,100%'''
 
'''InfDeath=5'''

Latest revision as of 17:22, 2 July 2025

Tiberian Dawn Red Alert Tiberian Sun Firestorm Red Alert 2 Yuri's Revenge
Flag: ElectricAssault
File(s): Rules(md).ini
Values: Boolean values: yes or no, true or false, 1 or 0
Applicable to: Warheads


Can be set to 'yes' or 'no' and determines that this warhead can only affect objects owned by the same player which have Overpowerable=yes set.

This is only used for the Tesla Troopers' Secondary= weapon and is used for the effect where he can 'charge up' the Tesla Coils.

The warhead attributes no damage - see the Overpowerable for more details.

Hardcoded:Only works for infantry.

Bugs/Side-Effects/Unexpected Limitations

  • AssaultBolt warhead There are abnormalities as follows.

[ElectricAssault]

ElectricAssault=yes

Verses=0%,0,0%,0%,0%,0%,100%,100%,100%,50%,100%

InfDeath=5