Dropping: Difference between revisions
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Specifies whether or not this projectile falls from an initial height, like a bomb dropped from an airplane. | Specifies whether or not this projectile falls from an initial height, like a bomb dropped from an airplane. | ||
{{bugs}} | =={{bugs}}== | ||
In {{ts}}, {{ra2}}, and their expansion packs, setting this flag causes the projectile to detonate immediately upon being fired. | In {{ts}}, {{ra2}}, and their expansion packs, setting this flag causes the projectile to detonate immediately upon being fired. | ||
== See Also == | == See Also == | ||
* [[Parachuted]] | * [[Parachuted]] | ||
Latest revision as of 17:21, 2 July 2025
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| Flag: | Dropping |
| File(s): | Rules(md).ini |
| Values: | Boolean values: yes or no, true or false, 1 or 0 |
| Default: | no |
| Applicable to: | Projectiles |
Specifies whether or not this projectile falls from an initial height, like a bomb dropped from an airplane.
Bugs/Side-Effects/Unexpected Limitations
In Tiberian Sun, Red Alert 2, and their expansion packs, setting this flag causes the projectile to detonate immediately upon being fired.





