DrainAnimationType: Difference between revisions
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{{ | {{Flag | ||
Animation to display for the 'drain' effect. This is listed here as the game code requires a permanent looping animation which remains displayed only while a weapon with {{ | |files={{Categ|Rules(md).ini}} | ||
|values=Strings (names of [[Animations]]) | |||
|default=none | |||
|types={{Categ|Weapon|Weapons}} | |||
|yr=yes | |||
}} | |||
Animation to display for the ''' 'drain' ''' effect. This is listed here as the game code requires a permanent looping animation which remains displayed only while a weapon with {{f|DrainWeapon|yes|link}} set is firing. The animation must be from the [[Animations]] list and be defined in [[Art.ini]].<br /> | |||
Latest revision as of 21:41, 31 March 2025
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| Flag: | DrainAnimationType |
| File(s): | Rules(md).ini |
| Values: | Strings (names of Animations) |
| Default: | none |
| Applicable to: | Weapons |
Animation to display for the 'drain' effect. This is listed here as the game code requires a permanent looping animation which remains displayed only while a weapon with DrainWeapon=yes set is firing. The animation must be from the Animations list and be defined in Art.ini.





