DockUnload: Difference between revisions
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{{ | {{Flag | ||
Can be set to 'yes' or 'no' and determines if the VehicleType which is set to Dock | |name={{PAGENAME}} | ||
|files={{Categ|Rules(md).ini}} | |||
|values={{Values|bool}} | |||
|default=no | |||
|types={{categ|BuildingTypes}} | |||
|ts=yes | |||
|fs=yes | |||
|hp=yes | |||
|ra2=yes | |||
|yr=yes | |||
}} | |||
Can be set to ''' 'yes' ''' or ''' 'no' ''' and determines if the [[VehicleType]] which is set to {{f|Dock||link}} with this BuildingType will unload. Is used only for '''Ore Miners''' and refineries in '''Red Alert 2''' - the associated [[VehicleTypes]] must also have a {{f|Storage||link}} value set. | |||
Latest revision as of 21:40, 31 March 2025
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| Flag: | DockUnload |
| File(s): | Rules(md).ini |
| Values: | Boolean values: yes or no, true or false, 1 or 0 |
| Default: | no |
| Applicable to: | BuildingTypes |
Can be set to 'yes' or 'no' and determines if the VehicleType which is set to Dock= with this BuildingType will unload. Is used only for Ore Miners and refineries in Red Alert 2 - the associated VehicleTypes must also have a Storage= value set.





