DetectionDistance: Difference between revisions
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en>DCoder Updating with OBSOLETE (copying obsoleteness info from SecretHouses, obsoleteness needs a better display, this is too subtle) |
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Parsed, but has no effect in-game. | Parsed, but has no effect in-game. | ||
<span style="text-decoration: line-through;">Specifies the range (in cells) that this object must be from an object with a PsychicDetectionRadius= set before it triggers a Psi Warning. Appears to be unused and for some reason may only work if attached to InfantryTypes.</span> | <span style="text-decoration: line-through;">Specifies the range (in cells) that this object must be from an object with a PsychicDetectionRadius= set before it triggers a Psi Warning. Appears to be unused and for some reason may only work if attached to InfantryTypes.</span> | ||
Latest revision as of 21:40, 31 March 2025
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| Flag: | DetectionDistance |
| File(s): | rules(md).ini |
| Values: | Signed integers: All whole numbers from -2147483648 to 2147483647; in rare cases, only from -32768 to 32767. |
| Applicable to: | InfantryTypes |
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Parsed, but has no effect in-game.
Specifies the range (in cells) that this object must be from an object with a PsychicDetectionRadius= set before it triggers a Psi Warning. Appears to be unused and for some reason may only work if attached to InfantryTypes.





