DetectionDistance: Difference between revisions
Appearance
en>DCoder No edit summary |
m 3 revisions imported |
||
| (2 intermediate revisions by 2 users not shown) | |||
| Line 1: | Line 1: | ||
{{ | {{flag | ||
Specifies the range (in cells) that this object must be from an object with a PsychicDetectionRadius= set before it triggers a Psi Warning. Appears to be unused and for some reason may only work if attached to InfantryTypes. | |files={{categ|ini=rules}} | ||
|values={{values|integer}} | |||
|types={{Categ|InfantryTypes}} | |||
|yr=yes | |||
|rp=yes | |||
|ra2obsolete=yes | |||
}} | |||
Parsed, but has no effect in-game. | |||
<span style="text-decoration: line-through;">Specifies the range (in cells) that this object must be from an object with a PsychicDetectionRadius= set before it triggers a Psi Warning. Appears to be unused and for some reason may only work if attached to InfantryTypes.</span> | |||
Latest revision as of 21:40, 31 March 2025
|
|
|
|
|
|
| Flag: | DetectionDistance |
| File(s): | rules(md).ini |
| Values: | Signed integers: All whole numbers from -2147483648 to 2147483647; in rare cases, only from -32768 to 32767. |
| Applicable to: | InfantryTypes |
| |
Parsed, but has no effect in-game.
Specifies the range (in cells) that this object must be from an object with a PsychicDetectionRadius= set before it triggers a Psi Warning. Appears to be unused and for some reason may only work if attached to InfantryTypes.





