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DeploysInto: Difference between revisions

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Specifies the [[BuildingType]] that this VehicleType can deploy into (the {{f|UndeploysInto|link}} flag specifies what VehicleType that BuildingType will undeploy into). The specified BuildingType's {{f|Buildup|link}} animation is played as this happens.
Specifies the [[BuildingType]] that this VehicleType can deploy into. See [[UndeploysInto]] for the opposite effect and detailed information.
 
{{Bugs}}
*If <b><u><font style="color:blue">AMCV</font></u></b> has <b><u><font style="color:blue">DeploysInto=NACNST</font></u></b>
 
*If <b><u><font style="color:blue">SMCV</font></u></b> has <b><u><font style="color:blue">DeploysInto=YACNST</font></u></b>
 
*If <b><u><font style="color:blue">PCV</font></u></b> has <b><u><font style="color:blue">DeploysInto=GACNST</font></u></b>
The game will crash causing the AI ​​to have both <b><u><font style="color:blue">GACNST</font></u></b> and <b><u><font style="color:blue">NACNST</font></u></b>
 
The game will crash causing the AI ​​to have both<b><u><font style="color:blue">NACNST</font></u></b> and <b><u><font style="color:blue">YACNST</font></u></b>
 
The game will crash causing the AI ​​to have both<b><u><font style="color:blue">YACNST</font></u></b> and <b><u><font style="color:blue">GACNST</font></u></b>
[[File:DeploysInto glitch.png]]

Latest revision as of 10:09, 14 June 2025

Tiberian Dawn Red Alert Tiberian Sun Firestorm Red Alert 2 Yuri's Revenge
Flag: DeploysInto
File(s): Rules(md).ini
Values: strings (names of BuildingTypes)
Default: none
Applicable to: VehicleTypes


Specifies the BuildingType that this VehicleType can deploy into. See UndeploysInto for the opposite effect and detailed information.