CloakingSpeed: Difference between revisions
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|name={{PAGENAME}} | |name={{PAGENAME}} | ||
|files={{Categ|ini=rules}} | |files={{Categ|ini=rules}} | ||
|types={{Categ| | |types={{Categ|InfantryTypes}},{{Categ|VehicleTypes}},{{Categ|AircraftTypes}} | ||
|values={{values|unsigned integers}} | |values={{values|unsigned integers}} | ||
|default= | |default=[[CloakingStages]] (Current value of [[CloakingStages]] In the rules file) | ||
|ts=yes | |ts=yes | ||
|fs=yes | |fs=yes | ||
Latest revision as of 21:39, 31 March 2025
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| Flag: | CloakingSpeed |
| File(s): | rules(md).ini |
| Values: | Unsigned integers: All non-negative whole numbers from 0 to either 32767, 2147483647 or 4294967295. |
| Default: | CloakingStages (Current value of CloakingStages In the rules file) |
| Applicable to: | InfantryTypes,VehicleTypes,AircraftTypes |
Specifies the duration, in frames, of each cloaking stage. Effectively, this is the speed at which the object (de)cloaks, with 1 being the fastest and 10 slowest possible.





