ChronoOutSound: Difference between revisions
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{{ | {{Flag | ||
|name={{PAGENAME}} | |||
|files={{Categ|Rules(md).ini}} | |||
|values=strings (names of [[Sound]]s) | |||
|default=ChronoMinerTeleport | |||
|types={{Categ|AudioVisual}} | |||
|ra2=yes | |||
|yr=yes | |||
}} | |||
This specifies the sound to make when an object dissapears through being Chronoshifted and can be any sound as defined in the SOUND.INI file. | This specifies the sound to make when an object dissapears through being Chronoshifted and can be any sound as defined in the SOUND.INI file. | ||
Latest revision as of 21:38, 31 March 2025
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| Flag: | ChronoOutSound |
| File(s): | Rules(md).ini |
| Values: | strings (names of Sounds) |
| Default: | ChronoMinerTeleport |
| Applicable to: | AudioVisual |
| Warning: | One or more numbered subpages exist: ChronoOutSound I. These should be merged into this page. |
This specifies the sound to make when an object dissapears through being Chronoshifted and can be any sound as defined in the SOUND.INI file.





