BarrelParticle: Difference between revisions
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{{ | {{Flag | ||
|name={{PAGENAME}} | |||
|files={{Categ|Rules(md).ini}} | |||
|values=string (name of ParticleSystem) | |||
|default=None | |||
|types={{FlagMoved|TS/FS/RA2}} | |||
|ts=yes | |||
|fs=yes | |||
|ets=yes | |||
|ra2=yes | |||
|yr=yes | |||
|rp=yes | |||
}} | |||
Specifies a [[ParticleSystems|ParticleSystem]] that is spawned after an [[OverlayType]] with {{f|Explodes|yes|link}} is destroyed. {{tt|BarrelParticle}}= '''must''' be a valid particle system, listed in [{{f|ParticleSystems|link}}], otherwise an [[Internal Error]] may occur. | |||
Latest revision as of 21:37, 31 March 2025
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| Flag: | BarrelParticle |
| File(s): | Rules(md).ini |
| Values: | string (name of ParticleSystem) |
| Default: | None |
| Applicable to: | AudioVisual (TS/FS/RA2) , General (YR) |
Specifies a ParticleSystem that is spawned after an OverlayType with Explodes=yes is destroyed. BarrelParticle= must be a valid particle system, listed in [ParticleSystems], otherwise an Internal Error may occur.





