Jump to content

AutoRepel: Difference between revisions

From ModEnc²
m 1 revision imported
Rain-Islet (talk | contribs)
m Replaced content with "{{del}}"
Tag: Replaced
 
Line 1: Line 1:
{{Flag
{{del}}
|name={{PAGENAME}}
|files={{Categ|Rules(md).ini}}
|values={{Values|bool}}
|default=no
|types={{categ|CombatDamage}}
|ares=yes
|aresflag=yes
}}
Whether AI players will consider civilian units attacking allied objects as enemy when auto-acquiring targets. This makes units nearby help protect against an offender. Otherwise, only the attacked unit retaliates.
 
==See Also==
*[[PlayerAutoRepel]]

Latest revision as of 06:07, 14 April 2025

This article/file was added to the deletion list!