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AttackFriendlies: Difference between revisions

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{{DeeZireInclusion}}<br />
{{flag
Can be set to 'true' or 'false' and determines if this unit can legally attack other units from the same side when scanning for potential targets. The effect of this is that you don't have to 'force fire' with this unit if you want to use it to destroy things on the same army or an army it is allied with.
|values={{values|boolean}}
|types={{Categ|Technoes}}
|default=no
|ra2=yes
|yr=yes
}}
If set, when scanning for targets this unit can aim at friendly units as well as enemy ones. See also {{f|AttackCursorOnFriendlies|link}}.

Latest revision as of 04:20, 17 June 2025

Tiberian Dawn Red Alert Tiberian Sun Firestorm Red Alert 2 Yuri's Revenge
Flag: AttackFriendlies
File(s): rules(md).ini
Values: Boolean values: yes or no, true or false, 1 or 0
Default: no
Applicable to: TechnoTypes:

AircraftTypes, BuildingTypes, InfantryTypes and VehicleTypes



If set, when scanning for targets this unit can aim at friendly units as well as enemy ones. See also AttackCursorOnFriendlies.