ArmorBuildingsMult: Difference between revisions
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Latest revision as of 21:37, 31 March 2025
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| Flag: | ArmorBuildingsMult |
| File(s): | rules(md).ini |
| Values: | Percentages: Either a direct percentage (e.g. "50%"), or a floating point value (e.g. "0.5"). |
| Default: | 1.0 |
| Applicable to: | Countries |
Specifies the multiplier applied to armour of all BuildingTypes owned by this country except which has BuildCat=Combat set, which are applicable to ArmorDefensesMult.





