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AntiInfantryValue: Difference between revisions

From ModEnc²
en>DeathFish
m Indeed, I was focused on removing DeeZireInclusion at the time, so I directly copied from other pages xD. Thank you.
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Latest revision as of 21:36, 31 March 2025

Tiberian Dawn Red Alert Tiberian Sun Firestorm Red Alert 2 Yuri's Revenge
Flag: AntiInfantryValue
File(s): Rules(md).ini
Values: Signed integers: All whole numbers from -2147483648 to 2147483647; in rare cases, only from -32768 to 32767.
Default: 0
Applicable to: BuildingTypes


This is a 'rating' for the effectiveness of this structure's weapon(s) against infantry. The 'ratings' are in abstract units and just help the AI pick the right base defense. See the AIForcePredictionFudge= tag for more details.

See Also

AntiArmorValue

AntiAirValue

no AntiBuildingValue