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AITargetingType: Difference between revisions

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en>Nighthawk200
One RockPatch flag.
 
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{{Flag
{{del}}
|name={{PAGENAME}}
|files={{Categ|ini=rules}}
|types={{Categ|SuperWeaponTypes}}
|values={{values|unsigned integers}}
|rp=yes
|rponly=yes
}}
{{RockPatchFlag
|intversion=1.06
}}
This flag determines how the AI will utilise a particular super weapon. The values used here conform to values of items in the <tt>[[SuperWeaponTypes|[SuperWeaponTypes]]]</tt> list. The only supported values are as follows:
{|align="center" cellpadding="4" class="table_descrowdesccol"
!Value
!Target
|-
|0
|No targeting type set. AI will not use this super weapon.
|-
|1
|Use [[:Category:AIIonCannon_Flags|AIIonCannonXXX]] logic to determine a suitable target. This logic is used by the Nuke and Weather Controller.
|-
|5
|Target enemy base area with least amount of units and/or base defenses. This logic is used by paradrops.
|-
|8
|Target largest group of enemy units. This logic is used by the Psychic Dominator.
|-
|10
|Target largest group of enemy infantry. This logic is used by the Genetic Mutator.
|-
|}
 
The default value for this tag differs from Type to Type. For example, Nuke Clones will have a value of 1 by default, whereas New Para Drops will have a value of 5.
 
Super Weapon numbers not listed above will either have no effect; have no noticable functionality; or perform the same function as an already listed number.
 
And as a side note, {{TTL|AITargetingType|2}} (i.e. the Iron Curtain) will not result in the AI targeting its own units.

Latest revision as of 16:16, 13 April 2025

This article/file was added to the deletion list!