AIPickWallDefensePercent: Difference between revisions
Appearance
en>Nighthawk200 Dedeezirified. |
m 3 revisions imported |
||
| (One intermediate revision by one other user not shown) | |||
| Line 7: | Line 7: | ||
|yr=yes | |yr=yes | ||
|rp=yes | |rp=yes | ||
}}Whenever the AI chooses to construct a base defense, there is a chance it will choose to build a wall rather than an actual base defense, as long as there are structures with {{ | }}Whenever the AI chooses to construct a base defense, there is a chance it will choose to build a wall rather than an actual base defense, as long as there are structures with {{f|ProtectWithWall|yes|link}} set that are lacking walls. This is that percentage chance listed by difficulty level - Brutal, Medium, Easy. | ||
Latest revision as of 21:34, 31 March 2025
|
|
|
|
|
|
| Flag: | AIPickWallDefensePercent |
| File(s): | rules(md).ini |
| Values: | Unsigned integers: All non-negative whole numbers from 0 to either 32767, 2147483647 or 4294967295. |
| Applicable to: | General |
Whenever the AI chooses to construct a base defense, there is a chance it will choose to build a wall rather than an actual base defense, as long as there are structures with ProtectWithWall=yes set that are lacking walls. This is that percentage chance listed by difficulty level - Brutal, Medium, Easy.





