AINavalYardAdjacency: Difference between revisions
Appearance
en>Nighthawk200 Dedeezirified. |
m better note |
||
| (2 intermediate revisions by 2 users not shown) | |||
| Line 9: | Line 9: | ||
}} | }} | ||
This flag denotes the maximum distance, in cells, that the AI can place a Naval Yard from its base. | This flag denotes the maximum distance, in cells, that the AI can place a Naval Yard from its base. | ||
==Notes== | |||
This can be added to multiplayer maps with a higher value, where starting positions are just a little farther than normal from the water, thus allowing AI players to still create shipyards. | |||
Latest revision as of 21:44, 20 April 2025
|
|
|
|
|
|
| Flag: | AINavalYardAdjacency |
| File(s): | rules(md).ini |
| Values: | Unsigned integers: All non-negative whole numbers from 0 to either 32767, 2147483647 or 4294967295. |
| Applicable to: | General |
This flag denotes the maximum distance, in cells, that the AI can place a Naval Yard from its base.
Notes
This can be added to multiplayer maps with a higher value, where starting positions are just a little farther than normal from the water, thus allowing AI players to still create shipyards.





