AIIonCannonPowerValue: Difference between revisions
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|types={{Categ|General}} ({{Categ|AIIonCannon}}) | |types={{Categ|General}} ({{Categ|AIIonCannon}}) | ||
| | |ts=yes | ||
|fs=yes | |||
|ets=yes | |||
|ra2=yes | |||
|yr=yes | |||
|rp=yes | |||
}} | }} | ||
Specifies the "priority" of objects with positive {{ | Specifies the "priority" of objects with positive {{f|Power|link}} value when evaluating possible AI offensive Super Weapon targets (when AI is hard, nomal, and easy, left to right). See [[AI SW Targeting]]. | ||
Latest revision as of 21:34, 31 March 2025
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| Flag: | AIIonCannonPowerValue |
| File(s): | Rules(md).ini |
| Values: | three comma-separated unsigned integers |
| Special Values: | None |
| Default: | ? |
| Applicable to: | General (AIIonCannon) |
Specifies the "priority" of objects with positive Power value when evaluating possible AI offensive Super Weapon targets (when AI is hard, nomal, and easy, left to right). See AI SW Targeting.





