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UseLineTrail: Difference between revisions

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ATHSE (talk | contribs)
removed the gazillion categories, removed testid shit
ATHSE (talk | contribs)
clearer?
 
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Line 2: Line 2:
|name={{PAGENAME}}
|name={{PAGENAME}}
|files={{Categ|ini=art}}
|files={{Categ|ini=art}}
|types={{Categ|TechnoTypes}},{{Categ|VoxelAnims}}
|types={{Categ|Projectiles}},{{Categ|VehicleTypes}},{{Categ|AircraftTypes}},{{Categ|VoxelAnims}},{{Categ|Particles}},{{Categ|Animations}}
|values={{values|booleans}}
|values={{values|booleans}}
|ra2=yes
|ra2=yes
Line 8: Line 8:
|rp=yes
|rp=yes
}}
}}
When set to 'yes', the game will draw a line following the path of this object, in the color specified by [[LineTrailColor]], with the fade-out effect speed controlled by [[LineTrailColorDecrement]]. .
When set to 'yes', the game will draw a line following the path of this object, in the color specified by {{f|LineTrailColor|link}}, with the fade-out effect speed controlled by {{f|LineTrailColorDecrement|link}}.


It can be used on all moving [[TechnoTypes]].
It can be used on all moving [[TechnoTypes]] objects, as well as {{Categ|Particles}} and {{Categ|Projectiles}}.


==See Also==
==See Also==
[[Trailer]]
[[Trailer]]
[[TrailerAnim]]

Latest revision as of 22:51, 20 April 2025

Tiberian Dawn Red Alert Tiberian Sun Firestorm Red Alert 2 Yuri's Revenge
Flag: UseLineTrail
File(s): art(md).ini
Values: Boolean values: yes or no, true or false, 1 or 0
Applicable to: Projectiles,VehicleTypes,AircraftTypes,VoxelAnims,Particles,Animations


When set to 'yes', the game will draw a line following the path of this object, in the color specified by LineTrailColor, with the fade-out effect speed controlled by LineTrailColorDecrement.

It can be used on all moving TechnoTypes objects, as well as Particles and Projectiles.

See Also

Trailer

TrailerAnim