Jump to content

JumpjetControls: Difference between revisions

From ModEnc²
ATHSE (talk | contribs)
m typo
Rain-Islet (talk | contribs)
m [bot] Batch update {{Bugs}} templates.
 
Line 23: Line 23:
|}
|}
<br>
<br>
{{Bugs}}
=={{Bugs}}==
This entire section is believed to be obsolete in YR.
This entire section is believed to be obsolete in YR.
* Phobos version 0.3 re-enables this section.
* Phobos version 0.3 re-enables this section.

Latest revision as of 17:32, 2 July 2025

This page should correctly be named "[JumpjetControls]"; it is wrong due to technical restrictions.



In Tiberian Sun and Red Alert 2, this section of Rules(md).ini is where the global JumpJet controls are located. They define the default speeds and movement behavior for units with Jumpjet=yes set. Units can override the values individually, or omit them to use defaults set here, though there is some divergence from the equivalent unit tags, because many of the tags would conflict with existing ones.

The below table will show the [JumpjetControls] tags, and their unit equivalents:

Global setting Override setting
Speed JumpjetSpeed
TurnRate JumpjetTurnRate
Acceleration JumpjetAccel
Climb JumpjetClimb
CruiseHeight JumpjetHeight
WobbleDeviation JumpjetDeviation
WobblesPerSecond JumpjetWobbles


Bugs/Side-Effects/Unexpected Limitations

This entire section is believed to be obsolete in YR.

  • Phobos version 0.3 re-enables this section.

See also

MovementZone

SpeedType

Locomotor

HoverAttack

Crashable