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#REDIRECT [[Tiberiums]]
This section of [[Rules|rules(md).ini]] is a specific of available Tiberium/Ore/Gem types in the game.
 
Note that tiberium is a very special type of overlay, and that, while adding new types may be possible, they'll be subject to the same restrictions as the original unused types, Vinifera and Aboreus. And since these two are at least in the game already, it's probably smarter to alter them rather than adding new types.
 
{{HorizontalBar|[[Image:Cc_documentinfo.png‎|24px]]Tiberian Sun/Firestorm: It is possible to add more Tiberium variants with the Tiberian Sun Engine Extension [[Vinifera_Engine_Extension|Vinifera]]. Please take a look at the [https://vinifera.readthedocs.io/en/latest/New-Features-and-Enhancements.html#new-tiberiums Official Documentation]}}
 
== Applicable INI Flags ==
 
 
<onlyinclude>
{{Applicable INI Flags Header|Riparius}}
|-
| {{Ini|Rules}} || Object's ID || {{f|Name|link}}  || str || 1 ||
|-
| {{Ini|Rules}} || Object's ID || {{f|Image|link}}  || int || 1 ||
|-
| {{Ini|Rules}} || Object's ID || {{f|Power|link}}  || int || 0 ||
|-
| {{Ini|Rules}} || Object's ID || {{f|Value|link}}  || int || 0 ||
|-
| {{Ini|Rules}} || Object's ID || {{f|Growth|link}}  || int || 0 || 
|-
| {{Ini|Rules}} || Object's ID || {{f|GrowthPercentage|link}}  || int || 0 ||
|-
| {{Ini|Rules}} || Object's ID || {{f|Spread|link}}  || int || 0 ||
|-
| {{Ini|Rules}} || Object's ID || {{f|SpreadPercentage|link}}  || int || 0 ||
|-
| {{Ini|Rules}} || Object's ID || {{f|Color|link}}  || ColorName || NeonGreen ||
|-
| {{Ini|Rules}} || Object's ID || {{f|Debris|link}}  || vector<Animation>|| {} ||
|}
</onlyinclude>
 
Example code:
<pre>[Riparius] ;Green Tiberium
Name=Tiberium Riparius
Image=1
Power=1 ;4
Value=25
Growth=2200
GrowthPercentage=.09
Spread=2200
SpreadPercentage=.09
Color=NeonGreen
</pre>
 
 
[[Category:Rules(md).ini Sections]]
[[Category:General Editing Information]]

Latest revision as of 00:07, 10 April 2025

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