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Fraidycat: Difference between revisions

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Can be set to 'yes' or 'no' and determines whether or not this InfantryType should 'run away' using its Panic= sequence as defined in ART.INI instead of going prone when attacked. This tag also makes the unit wander around aimlessly.
Can be set to 'yes' or 'no' and determines whether or not this InfantryType should 'run away' using its Panic= sequence as defined in ART.INI instead of going prone when attacked. This tag also makes the unit wander around aimlessly.


{{Bugs}}
=={{Bugs}}==
*If used together with the tag {{f|Fearless|yes|link}} will cause [[InfantryTypes]] to wander around aimlessly. endlessly
*If used together with the tag {{f|Fearless|yes|link}} will cause [[InfantryTypes]] to wander around aimlessly. endlessly
If you give '''Fraidycat=yes'''+{{f|Fearless|yes|link}} to the '''Slave Worker''' will prevent the '''Slave Worker''' from entering the '''Slave Miner''' after harvesting ore.<br>[[File: Fraidycat=yes+Fearless=yes.gif]]
If you give '''Fraidycat=yes'''+{{f|Fearless|yes|link}} to the '''Slave Worker''' will prevent the '''Slave Worker''' from entering the '''Slave Miner''' after harvesting ore.<br>[[File: Fraidycat=yes+Fearless=yes.gif]]

Latest revision as of 17:25, 2 July 2025

Tiberian Dawn Red Alert Tiberian Sun Firestorm Red Alert 2 Yuri's Revenge
Flag: Fraidycat
File(s): Rules(md).ini
Values: Boolean values: yes or no, true or false, 1 or 0
Default: no
Applicable to: InfantryTypes


Can be set to 'yes' or 'no' and determines whether or not this InfantryType should 'run away' using its Panic= sequence as defined in ART.INI instead of going prone when attacked. This tag also makes the unit wander around aimlessly.

Bugs/Side-Effects/Unexpected Limitations

If you give Fraidycat=yes+Fearless=yes to the Slave Worker will prevent the Slave Worker from entering the Slave Miner after harvesting ore.
File:Fraidycat=yes+Fearless=yes.gif