Jump to content

Guides: Difference between revisions

From ModEnc²
BlackgamerzVN (talk | contribs)
Undo revision 27086 by BlackgamezVN (talk)
Tag: Undo
BlackgamerzVN (talk | contribs)
No edit summary
 
(4 intermediate revisions by the same user not shown)
Line 12: Line 12:
#[[How The Engine Uses Files]]
#[[How The Engine Uses Files]]
#[[Making SHPs with 3D Apps]]
#[[Making SHPs with 3D Apps]]
#[[Splitting Production Facilities]] (Legacy) See in:[[https://ares-developers.github.io/Ares-docs/bugfixes/type2/factoryloadsharing.html| Ares's fix on Kennel hack]] and [[https://ares-developers.github.io/Ares-docs/new/buildings/factoriesandcloning.html| Ares multiple Factories and Cloning logic]]
#[[Splitting Production Facilities]] (Legacy) See in:[https://ares-developers.github.io/Ares-docs/bugfixes/type2/factoryloadsharing.html Ares's fix on Kennel hack] and [https://ares-developers.github.io/Ares-docs/new/buildings/factoriesandcloning.html Ares multiple Factories and Cloning logic]
#[[Unprotecting a protected MIX]]
#[[Unprotecting a protected MIX]]
#[[Weapons]]
#[[Weapons]]
Line 48: Line 48:


#[[Adding A Kamikaze Airstrike To RA2/YR]]
#[[Adding A Kamikaze Airstrike To RA2/YR]]
#[[Adding a Makeshift Side]] (Legacy) See in: [[https://ares-developers.github.io/Ares-docs/new/sidescountries/index.html| Ares Sides and Countries:]]
#[[Adding a Makeshift Side]] (Legacy) See in: [https://ares-developers.github.io/Ares-docs/new/sidescountries/index.html Ares Sides and Countries:]
#[[Adding A Song]]
#[[Adding A Song]]
#[[Adding A Tank Drop]]
#[[Adding A Tank Drop]]
#[[Adding A Unit]]
#[[Adding A Unit]]
#[[Adding Multiple Weapons to Units]]
#[[Buildable Practice Targets]] (RA2 only)
#[[Buildable Practice Targets]] (RA2 only)
#[[Combat Lighting]]
#[[Combat Lighting]]
Line 57: Line 58:
#[[Creating a Chemtrail aircraft]]
#[[Creating a Chemtrail aircraft]]
#[[Disguise Logic]]
#[[Disguise Logic]]
#[[Implementing a Mechanic]] (Legacy) See in: [[https://ares-developers.github.io/Ares-docs/new/warheads/mechanical.html]]
#[[Implementing a Mechanic]] (Legacy) See in: [https://ares-developers.github.io/Ares-docs/new/warheads/mechanical.html Ares Mechanical and Organic Warheads]
#[[Implementing Stealth Generators]]
#[[Implementing Stealth Generators]]
#[[Infantry Linking]] (Legacy) See in: [[https://ares-developers.github.io/Ares-docs/new/typeselect.html]]
#[[Infantry Linking]] (Legacy) See in: [https://ares-developers.github.io/Ares-docs/new/typeselect.html Ares Type Select]
#[[MakeInfantry]]
#[[MakeInfantry]]
#[[Making a Self-Mutating Infantry]]
#[[Making a Self-Mutating Infantry]]
#[[Making a straight-fire projectile]] (Legacy) See in: [[https://phobos.readthedocs.io/en/latest/New-or-Enhanced-Logics.html#straight-trajectory]]
#[[Making a straight-fire projectile]] (Legacy) See in: [https://phobos.readthedocs.io/en/latest/New-or-Enhanced-Logics.html#straight-trajectory Phobos Straight Trajectory logic]
#[[Making The YR Singleplayer Campaign Work With Your Mod]]
#[[Making The YR Singleplayer Campaign Work With Your Mod]]
#[[Modified Super Weapons]] (Legacy) See in: [[https://ares-developers.github.io/Ares-docs/new/superweapons/index.html]] and [[https://phobos.readthedocs.io/en/latest/New-or-Enhanced-Logics.html#super-weapons]]
#[[Modified Super Weapons]] (Legacy) See in: [https://ares-developers.github.io/Ares-docs/new/superweapons/index.html Ares custom SW logics] and [https://phobos.readthedocs.io/en/latest/New-or-Enhanced-Logics.html#super-weapons Phobos additional SW logics]
#[[MP Modes]]
#[[MP Modes]]
#[[Ore spawning]]
#[[Ore spawning]]
#[[Overcoming Paratrooper Targeting Issues]]
#[[Overcoming Paratrooper Targeting Issues]]
#[[IFV Weapon System]]
#[[IFV Weapon System]]
#[[Recreating Tiberium Damage in Yuri's Revenge]] (Legacy) See in: [[https://ares-developers.github.io/Ares-docs/new/tiberium/index.html]]
#[[Recreating Tiberium Damage in Yuri's Revenge]] (Legacy) See in: [https://ares-developers.github.io/Ares-docs/new/tiberium/index.html Ares's restored Tiberium logics]
#[[Reenabling RA2 Music]]
#[[Reenabling RA2 Music]]



Latest revision as of 12:35, 8 April 2025

This page includes tutorials and guides on various pages.

If you are a first time modder, it is very recommended that you should try to read the coursebook first on how to first set up a mod:

 Conscript's Modding Coursebook

General Tutorials

  1. Adding A Cameo
  2. AlphaImage
  3. CSF
  4. How The Engine Uses Files
  5. Making SHPs with 3D Apps
  6. Splitting Production Facilities (Legacy) See in:Ares's fix on Kennel hack and Ares multiple Factories and Cloning logic
  7. Unprotecting a protected MIX
  8. Weapons
  9. XCC Mixer file conversion
  10. Upgrades
  11. TargetLaser
  12. Sounds

Systems

  1. Crew System
  2. Crushing System
  3. Deformation (TS Only)
  4. Detail Level System
  5. Particles and ParticleSystems
  6. PrismSupportBeam (RA2/YR only)
  7. Secret Lab System (RA2/YR only)
  8. The Infiltration System
  9. The Prerequisite System
  10. The Threat System
  11. The YR Combat System (RA2/YR only)

XCC Tutorials

  1. MIX
  2. Using XCC Mix Editor
  3. Using XCC INI CLT to integrate UMP into your mod
  4. XCC Mixer file conversion
  5. XCC Mixer Menus
  6. Using XCC Mixer to split a singleframe PCX into multiframe SHP
  7. Unprotecting a protected MIX
  8. TMP creation tutorial

RA2/YR Only Tutorials

  1. Adding A Kamikaze Airstrike To RA2/YR
  2. Adding a Makeshift Side (Legacy) See in: Ares Sides and Countries:
  3. Adding A Song
  4. Adding A Tank Drop
  5. Adding A Unit
  6. Adding Multiple Weapons to Units
  7. Buildable Practice Targets (RA2 only)
  8. Combat Lighting
  9. Creating a Carpet Bombing attack
  10. Creating a Chemtrail aircraft
  11. Disguise Logic
  12. Implementing a Mechanic (Legacy) See in: Ares Mechanical and Organic Warheads
  13. Implementing Stealth Generators
  14. Infantry Linking (Legacy) See in: Ares Type Select
  15. MakeInfantry
  16. Making a Self-Mutating Infantry
  17. Making a straight-fire projectile (Legacy) See in: Phobos Straight Trajectory logic
  18. Making The YR Singleplayer Campaign Work With Your Mod
  19. Modified Super Weapons (Legacy) See in: Ares custom SW logics and Phobos additional SW logics
  20. MP Modes
  21. Ore spawning
  22. Overcoming Paratrooper Targeting Issues
  23. IFV Weapon System
  24. Recreating Tiberium Damage in Yuri's Revenge (Legacy) See in: Ares's restored Tiberium logics
  25. Reenabling RA2 Music

Ares and Phobos Tutorials (RA2/YR Engine Extensions)

  1. Adding Repair ring system
  2. Superweapon that only gives money
  3. Building Jumpjet Vehicle on Airfield
  4. Adding Red Alert 3's Rising Sun Tech up style

TS Only Tutorials

  1. Adding A Spy Plane
  2. Adding An Airstrike To TS
  3. Correctly Working Naval Yards
  4. Creating a Chemtrail aircraft
  5. EMP To Meteor Storm
  6. Infantry Linking
  7. Spotlights