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Defines the [[animation]] to use when this building is active. The following rules apply:
Defines the [[animation]] to use when this building is active. The following rules apply:
* a building can have only up to four different active animations, defined by the keys {{f|ActiveAnim}}, {{f|ActiveAnimTwo|link}}, {{f|ActiveAnimThree|link}}, {{f|ActiveAnimFour|link}}, and their derivatives.
* a building can have only up to four different active animations, defined by the keys {{f|ActiveAnim}}, {{f|ActiveAnimTwo|link}}, {{f|ActiveAnimThree|link}}, {{f|ActiveAnimFour|link}}, and their derivatives.
* any [[remapable|remappable]] parts of the animation will be remapped according the building owner's [[house]] color.
* any [[remapable|remappable]] parts of the animation will be remapped according the building owner's [[Houses|house]] color.
* if the building is [[powered]], then the {{f|ActiveAnimPowered|link}} and/or {{f|ActiveAnimPoweredLight|link}} flags apply.
* if the building is [[powered]], then the {{f|ActiveAnimPowered|link}} and/or {{f|ActiveAnimPoweredLight|link}} flags apply.
* when the building is damaged, this animation is replaced by the one defined by {{f|ActiveAnimDamaged|link}}.
* when the building is damaged, this animation is replaced by the one defined by {{f|ActiveAnimDamaged|link}}.
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==See Also==
==See Also==
*[[ActiveAnimDamaged]]
[[Layer]]
*[[ActiveAnimPowered]]
 
*[[ActiveAnimPoweredLight]]
[[Normalized]]
*[[ActiveAnimZAdjust]]
 
*[[ActiveAnimX]]
[[NewTheater]]
*[[ActiveAnimY]]
*[[ActiveAnimYSort]]
*[[ActiveAnimTwo]]
*[[ActiveAnimThree]]
*[[ActiveAnimFour]]

Latest revision as of 13:04, 15 April 2025

Tiberian Dawn Red Alert Tiberian Sun Firestorm Red Alert 2 Yuri's Revenge
Flag: ActiveAnim
File(s): Art(md).ini
Values: Strings: Normal text. (Limited to: Animations)
Default: none
Applicable to: BuildingTypes


Defines the animation to use when this building is active. The following rules apply:

See Also

Layer

Normalized

NewTheater