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Created page with "{{Flag |name={{PAGENAME}} |files={{Categ|Rules(md).ini}} |values={{values|boolean}} |default=no |types={{Categ|Warheads}} |fs=yes |hp=yes }} Specifies if this Warheads|warh..."
 
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Specifies if this [[Warheads|warhead]] will capture [[InfantryTypes|infantry into sticky webs. Infantry [[WebRadius|caught within the radius of the warhead]] cannot move for the [[WebDuration|duration of the effect]].
Specifies if this [[Warheads|warhead]] will capture [[InfantryTypes|infantry]] into sticky webs. Infantry [[WebRadius|caught within the radius of the warhead]] cannot move for the [[WebDuration|duration of the effect]].


==See Also==
==See Also==
*[[WebDuration]] - How long the web lasts
*[[WebDuration]] - How long the web lasts
*[[WebDurationVariation]] - Adds random variation to the duration
*[[WebDurationVariation]] - Random variance to the duration
*[[WebRadius]] - Specifies the area of effect
*[[WebRadius]] - Specifies the area of effect
*[[IsWebImmune]] - Prevents infantry from being webbed
*[[IsWebImmune]] - Prevents infantry from being webbed


{{Bugs}}
=={{Bugs}}==


If specific conditions are met, infantry will get stuck in an endless web sequence: The target must have both {{f|Fearless|yes|link}} and a healing weapon (one that deals positive [[damage]]).
If specific conditions are met, infantry will get stuck in an endless web sequence: The target must have both {{f|Fearless|yes|link}} and a healing weapon (one that deals positive [[damage]]).

Latest revision as of 18:05, 2 July 2025

Tiberian Dawn Red Alert Tiberian Sun Firestorm Red Alert 2 Yuri's Revenge
Flag: Webby
File(s): Rules(md).ini
Values: Boolean values: yes or no, true or false, 1 or 0
Default: no
Applicable to: Warheads


Specifies if this warhead will capture infantry into sticky webs. Infantry caught within the radius of the warhead cannot move for the duration of the effect.

See Also

Bugs/Side-Effects/Unexpected Limitations

If specific conditions are met, infantry will get stuck in an endless web sequence: The target must have both Fearless=yes and a healing weapon (one that deals positive damage).