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{{WrongTitle|[{{PAGENAME}}]}}
{{Sectionheader
|files={{Categ|ini=rules}}
|ra2=yes
|yr=yes
}}
This section of only consists of two applicable tags relating to the permeability of [[Wall|walls]] to projectiles:


This section of [[Rules|rules(md).ini]] only consists of two flags:
{| class="wikitable"
; <tt>[[AlliedWallTransparency]]</tt> : If this is yes, allied units can shoot through allied walls as if they didn't exist.
|-
; <tt>[[WallPenetratorThreshold]]</tt> : The amount of damage a unit must inflict before it attempts to fire through walls between it and its target.
! Option !! Value !! Description
|-
| [[AlliedWallTransparency]] || boolean || Allows allied units to shoot through allied walls when set to 'yes'.
|-
| [[WallPenetratorThreshold]] || percentage || The amount of [[Damage]] a unit must inflict before attempting to fire through walls to reach a target.
|}


==See also==
==See also==
*[[:Category:{{PAGENAME}} Flags]]
[[ElevationModel]]
 
[[AIBuildsWalls]]
 
[[AIPickWallDefensePercent]]


[[Category:{{PAGENAME}} Flags| ]]
[[Category:Rules(md).ini Sections]]
[[Category:Rules(md).ini Sections]]
<!-- [[Category:General Editing Information]] -->
[[Category:General Editing Information]]

Latest revision as of 07:00, 19 April 2025

Tiberian Dawn Red Alert Tiberian Sun Firestorm Red Alert 2 Yuri's Revenge
Section: [WallModel]
File(s): rules(md).ini


This section of only consists of two applicable tags relating to the permeability of walls to projectiles:

Option Value Description
AlliedWallTransparency boolean Allows allied units to shoot through allied walls when set to 'yes'.
WallPenetratorThreshold percentage The amount of Damage a unit must inflict before attempting to fire through walls to reach a target.

See also

ElevationModel

AIBuildsWalls

AIPickWallDefensePercent