Wake: Difference between revisions
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Specifies the animation that is used as a wake effect when an object is moving on or over water, with two exceptions: | Specifies the animation that is used as a wake effect when an object is moving on or over water, with two exceptions: | ||
* Will not be displayed for [[InfantryTypes]]. | * Will not be displayed for [[InfantryTypes]]. | ||
* Will not be displayed for objects with {{ | * Will not be displayed for objects with {{f|Underwater|yes|link}}. | ||
Latest revision as of 22:11, 31 March 2025
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| Flag: | Wake |
| File(s): | Rules(md).ini |
| Values: | string (name of Animation) |
| Default: | none |
| Applicable to: | General |
Specifies the animation that is used as a wake effect when an object is moving on or over water, with two exceptions:
- Will not be displayed for InfantryTypes.
- Will not be displayed for objects with Underwater=yes.





