Wake: Difference between revisions
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{{ | {{Flag | ||
|name=Wake | |||
|files={{Categ|Rules(md).ini}} | |||
|values=string (name of [[Animation]]) | |||
|default=none | |||
|types={{Categ|General}} | |||
|ts=yes | |||
|fs=yes | |||
|ets=yes | |||
|ra2=yes | |||
|yr=yes | |||
|rp=yes | |||
}} | |||
Specifies the animation that is used as a wake effect when an object is moving on or over water, with two exceptions: | |||
* Will not be displayed for [[InfantryTypes]]. | |||
* Will not be displayed for objects with {{f|Underwater|yes|link}}. | |||
Latest revision as of 22:11, 31 March 2025
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| Flag: | Wake |
| File(s): | Rules(md).ini |
| Values: | string (name of Animation) |
| Default: | none |
| Applicable to: | General |
Specifies the animation that is used as a wake effect when an object is moving on or over water, with two exceptions:
- Will not be displayed for InfantryTypes.
- Will not be displayed for objects with Underwater=yes.





