VisibleLoad: Difference between revisions
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Latest revision as of 22:11, 31 March 2025
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| Flag: | VisibleLoad |
| File(s): | Art(md).ini |
| Values: | Boolean values: yes or no, true or false, 1 or 0 |
| Default: | no |
| Applicable to: | VehicleTypes,Image |
Does the unit have duplicate shape set for loaded with ammo state?
Note
- If this tag isn't obsolete in RA2 and YR, then it probably needs to be defined in some way to make it work.
- Units have the same repeating shape set
- Units have the same repeating shape set
Is it like specifying the unit name in the UnloadingClass= section?
- For loading with bullets
- For loading with bullets
VehicleTypes Use bullet logic?





