Unnatural: Difference between revisions
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{{flag | {{flag | ||
|files={{Categ| | |files={{Categ|Rules(md).ini}} | ||
|values={{values|boolean}} | |values={{values|boolean}} | ||
|types={{Categ|InfantryTypes}}, {{Categ|VehicleTypes}}, {{Categ|AircraftTypes}} | |types={{Categ|InfantryTypes}}, {{Categ|VehicleTypes}}, {{Categ|AircraftTypes}}, {{Categ|BuildingTypes}} | ||
|default=no | |default=no | ||
|games | |games | ||
|yr=yes}} | |yr=yes}} | ||
Setting this tag makes the | Setting this tag makes the object impossible to be attacked by infantry with <tt>[[Natural]]</tt> set to 'yes'. It also means that it cannot be attacked by Giant Squid's grab weapon. | ||
==Note== | |||
*Does not prevent destruction from {{f|C4|yes|link}} | |||
Latest revision as of 22:11, 31 March 2025
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| Flag: | Unnatural |
| File(s): | Rules(md).ini |
| Values: | Boolean values: yes or no, true or false, 1 or 0 |
| Default: | no |
| Applicable to: | InfantryTypes, VehicleTypes, AircraftTypes, BuildingTypes |
Setting this tag makes the object impossible to be attacked by infantry with Natural set to 'yes'. It also means that it cannot be attacked by Giant Squid's grab weapon.
Note
- Does not prevent destruction from C4=yes





