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UnitsCostBonus: Difference between revisions

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==Footnotes==
==Footnotes==
{{fn|1|Adjusted cost is the {{f|Cost|link}} of the unit after all other multipliers.}}
{{fn|1|Adjusted cost is the {{f|Cost|link}} of the unit after all other multipliers.}}
==See Also==
[[InfantryCostBonus]]
[[AircraftCostBonus]]
[[BuildingsCostBonus]]
[[DefensesCostBonus]]

Latest revision as of 22:11, 31 March 2025

Tiberian Dawn Red Alert Tiberian Sun Firestorm Red Alert 2 Yuri's Revenge
Flag: UnitsCostBonus
File(s): rules(md).ini
Values: Floating point values: Any decimal number (clearer range should be added in Template:Values).
Default: 1.0
Applicable to: BuildingTypes


UnitsCostBonus specifies a multiplier to the adjusted cost1 of VehicleTypes for the player that controls the BuildingTypes for which this flag is set. That BuildingType must also have FactoryPlant=yes set for the multiplier to take effect.

Footnotes

1 Adjusted cost is the Cost of the unit after all other multipliers.

See Also

InfantryCostBonus

AircraftCostBonus

BuildingsCostBonus

DefensesCostBonus