TurretAnimGarrisoned: Difference between revisions
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{{ | {{Flag | ||
Specifies the ART.INI reference (and thus the filename) of the turret to be used on this | |name={{PAGENAME}} | ||
|files={{Categ|Rules(md).ini}} | |||
|values=Strings (names of Turret) | |||
|default=none | |||
|types={{categ|BuildingTypes}} | |||
|ra2=yes | |||
|yr=yes | |||
}} | |||
Specifies the ART.INI reference (and thus the filename) of the turret to be used on this [[BuildingTypes]] when it is occupied (if the turret has an alternative image for its garrisoned state). Useful if you want to create a whole new neutral Tech Building that only gains a weapon (thus the turret) when it is garrisoned. | |||
Latest revision as of 22:11, 31 March 2025
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| Flag: | TurretAnimGarrisoned |
| File(s): | Rules(md).ini |
| Values: | Strings (names of Turret) |
| Default: | none |
| Applicable to: | BuildingTypes |
Specifies the ART.INI reference (and thus the filename) of the turret to be used on this BuildingTypes when it is occupied (if the turret has an alternative image for its garrisoned state). Useful if you want to create a whole new neutral Tech Building that only gains a weapon (thus the turret) when it is garrisoned.





