TiberiumStrength: Difference between revisions
Appearance
en>DCoder No edit summary |
m 3 revisions imported |
||
| (2 intermediate revisions by 2 users not shown) | |||
| Line 1: | Line 1: | ||
{{ | {{Flag | ||
|name={{PAGENAME}} | |||
|files={{Categ|ini=rules}} | |||
|types={{Categ|CombatDamage}} | |||
|values={{values|integers}} | |||
|default=10 | |||
|ts=yes | |||
|fs=yes | |||
|ra2=yes | |||
|yr=yes | |||
|tsobsolete=yes | |||
}} | |||
Introduced in Tiberian Sun, this tag is read but does not have an effect in any game. | |||
Latest revision as of 22:09, 31 March 2025
|
|
|
|
|
|
| Flag: | TiberiumStrength |
| File(s): | rules(md).ini |
| Values: | Signed integers: All whole numbers from -2147483648 to 2147483647; in rare cases, only from -32768 to 32767. |
| Default: | 10 |
| Applicable to: | CombatDamage |
| |
Introduced in Tiberian Sun, this tag is read but does not have an effect in any game.





